Showing posts with label dead space. Show all posts
Showing posts with label dead space. Show all posts

Thursday, 2 April 2015

Returning to the buisiness

Hey Ale-Gators...

As You all know I've been taking some time out and have been doing a couple of posts to keep You tided over... Well now I'm really getting to work on this blog, I thought I was working hard before but now I'm going into over drive! I will be posting every day that I can, because I promised to give You the best that I can do so I'm going to fully live up to that.

It has been a very hectic time this last month and the blog has kind of been ignored which I hate having to do, I am currently working on many projects, including really getting My YouTube channel off the ground, Writing my novel and also working on pre production for two YouTube horror series I am writing, directing and possibly being in... If I have time that is! One of which starts shooting this summer!

Those of You that follow My Twitter and Facebook pages will have realised that I am restarting My old band the Rise, the only other returning member is Mister Wesley Webb (Check him out Here) who I am very glad to have at my side again, so stay tuned to the Youtube page for further info on that!

Now I have loads of new reviews and stories in the works including the last four parts of the aftermath: The beginning series and then the start of my newest series, FULL MOON: Hysteria. The first part of which is already on the Blog Here.

I also have some plans for charity work coming up after filming has finished! I will be raising money for various charities as part of My "Giving back to the world" campaign where Every month I will be doing something for a charity of YOUR choice! So get on it guys! I'll be hoping for some participation from you guys via social media platforms how ever You wish to help.

I will also hopefully doing a few Vlogs in the coming weeks so check out the YouTube page Here.
These will be fun and random Vlogs with some of My friends who You will be seeing a lot of in the future!

See You soon guys!!!!

xx

Wednesday, 19 November 2014

Dead space 3..... OH GOD....wait....this...isn't that bad..... ok... dry pants for me.... OH MY GOD THEY ARE COMING OUT THE WALLS!!!!








For gamers only interested in chasing spine-tingling scares, Dead Space 3 is not for you.

But what it lacks in fright factor, it makes up for in breathless entertainment, with an enthralling campaign that grabs hold of you and won't let go until the closing credits roll.

Once again, you're thrust into the boots of engineer Isaac Clarke, who's being hunted by Marker-worshiping Unitologists. Living in hiding, Isaac is paid a visit by Captain Robert Norton and Segeant John Carver who want his help to destroy the Necromorph origin, a Marker, on an icy planet called Tau Volantis.

After the duo tell him that Ellie Langford (Isaac's now ex-girlfriend from Dead Space 2) is in trouble, Isaac reluctantly agrees to help them on their quest.
Thankfully, before you start, the game makes a decent attempt of filling in the back story through a medley of cinematics and narration.
At its core, this remains a Dead Space game, with well-thought out shooting mechanics and a focus on strategic dismemberment of your Necromorph foes.

However, levels are much more open than in the original - shifting the focus away from inducing pant-wetting suspense, and more on action. The abundance of high-quality cinematic, too, suggests a greater move towards a big-budget blockbuster which may jar with Dead Space purists.

Detractors, however, will be few and far between because of how well this latest Dead Space incarnation is executed.

With a large portion of the game set in a snowy wilderness rather than claustrophobic corridors and hanger bays, Visceral Games have still managed to capture a wonderful sense of atmosphere. 
The more expansive environment gives an even greater sense of impossible odds, and the game's Visceral Engine performs admirably. 
There's plenty of colour and variation, too - ranging from the bustling cityscape of a lunar colony to abandoned vessels floating amidst a sea of space debris.
Not all environments look as good as they should do, though, with the lunar colony being particularly underwhelming, resembling a hodge-podge of blocky rectangles with minimal detail.

Gameplay, too, is not without its faults – with Dead Space 3 suffering somewhat from an identity crisis. 

Although Isaac can now roll out of the way of attacks, the abundance of monster closets coupled with an inability to shoot from the hip, often results in cheap shots from behind. With a greater focus on action, it’s surprising that a shoot-from-the-hip function was not first on Dead Space 3’s agenda.
Thankfully, there is a much more detailed weapon management mechanic, with a focus on crafting new weapons rather than simply upgrading them. 
Each weapon can be customised with different tips and attachments, although in the early stages of the game, the plasma cutter tool is really all you need. 
There is an issue with weapon balancing as some can be made so powerful that even the hardest foes can be quashed with ease.

But perhaps the most blatant statement of Visceral’s intent to focus on action comes in the inclusion of a cooperative mode.

You play as hardened military man Carver. It’s entertaining enough, and co-op is seamlessly integrated into the main story. 
Unfortunately, you have to wait for a game to start or until a player reaches a checkpoint to join. This, coupled with cut-scenes that can't be skipped can be frustrating. 
Dead Space 3 isn’t perfect by any means, but look past the minor gripes and you’ll be rewarded with a sci-fi shooter that’s out of this world.


UKGMN







I am now a part of the UK Gaming Media Network, We are a group of UK based bloggers and podcasters who have joined forces to make the world a better place. Our aim is to unite the UK Gaming Scene under one banner, to help desperate gamers find places to play and people to play with. We want to help UK based enterprises with free advertising on the site and links to their stores. 


Through our blogging, podcasting and videocasting we aim to draw attention to the best games on the market and through our links with Friendly Local Professional Game Stores show you where you can get them. Through our live streaming events we hope to offer you a glimpse behind the curtain of the gaming industry as we meet with designers and publishers. Check out the website for more info! 




Thanks guys!